![]() ![]() Training sites for soldiers need trainers, who need weapons from the tribe's weapon smith and may need some armor from the armorsmith. People are always available in unlimited numbers in all warehouses, but tools are wares that need to be produced in a toolsmithy, blacksmithy, metal workshop or stone workshop (depending on the tribe). If a worker needs several tools, all of them have to be present in the same warehouse. For example, a barbarian builder is created when there is a request (a construction- or dismantlesite without a worker) and there is a hammer in a warehouse. A tool is missing for the worker: All workers are 'produced' when the necessary wares are in a warehouse (including the headquarters and ports) and there is a request for this worker.You have this ware, but it's not in a warehouse/HQ: If you see the ware in your stock, but not in a warehouse, it lies in a building (which will process it) or is currently being transported.Ī worker is missing from a building.If you have more than one economy (separate networks of roads), each will have its own distinct set of economy options. If you know that you will soon need lots of rations, you can increase the target quantity in the economy options. There you can adjust the target quantities of the economy's wares. Why?Ī third possibility is a setting in the economy options. See also question A producing building doesn't work. Another possibility is that the producing building is not efficient. You are not producing enough of this ware: This may be because you do not have enough of the buildings producing this ware (very frequently with lumberjacks and foresters).Note that some more complex wares are only produced by "enhanced" buildings. You are not producing this ware: To see which building produces this ware, lookup the ware in the ware help (fifth button from the right in the in-game menu: or see the economy network of the tribe you are playing ( Barbarian economy network, Empire economy network, Atlantean economy).The function of buttons and other basic information is on GameHelpBasicInterface (the wiki). See also the economy networks at ( BarbariansPage, EmpirePage, AtlanteansPage, Barbarian economy network, Empire economy network, Atlantean economy). In the Campaigns (Single player -> Campaigns) you get to know the economy of the tribes. To get help with technical problems see: WidelandsFaqTechnical, Forum Technical Help Which is the best way to start playing Widelands?Īfter having installed the game (see DownloadPage, WidelandsFaqTechnical you may start playing the Tutorial to learn the game basics. I can't attack another tribe's military building.How can I start a battle with another tribe?.I forgot where I placed some building / I want to find unproductive buildings.Where can I see my wares or other statistics?.What does it mean that a deep mine can exploit more resources?.What does some resource / a lot of resource mean?.Why doesn't the geologist explore the places I want?.I don't have enough place for my buildings.What do symbols over the soldier's head mean?.Can I play with Widelands with my friends or other people?.My roads are congested with too many wares.My construction site is not starting or completing.Which is the best way to start playing Widelands?. ![]()
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